Friday, September 19, 2014

IGNOU MCA First Semester MCS-012 Syllabus


IGNOU MCA First Semester MCS-012 Syllabus
Computer Organisation and Assembly Language Programming


In the modem era, Computer system is used in most aspects of life. You may use many different types of software on a computer system for particular applications ranging from simple document creation to space data processing. But, how does the Software is executed by the Computer Hardware? The answer to this basic question is contained in this Course. This course presents an overview of the Computer Organisation. After going through this course, you will not only acquire the conceptual framework of Computer Organisation and Architecture but also would be able to use the concepts in the domain of Personal Computers. In specific, you will be able to design digital circuits; describe the functions of various components of computers and their construction; and write simple assembly programs.



BLOCK 1: Introduction to Digital Circuits

UNIT 1: The Basic Computer

* The von Neumann Architecture

* Instruction Execution: An Example

* Instruction Cycle

0 Interrupts

0 Interrupts and Instruction Cycle

*Computers: Then and Now

0 The Beginning

0 First Generation Computers

0 Second Generation Computers

0 Third Generation Computers

0 Later Generations


Unit 2: The Data Representation

*Data Representation

*Number Systems

*Decimal Representation in Computers

*Alphanumeric Representation

*Data Representation For Computation

0 Fixed Point Representation

0 Decimal Fixed Point Representation

0 Floating Point Representation

0 Error Detection And Correction Codes


Unit 3: Principles of Logic Circuits I

* Logic Gates

*Logic Circuits

*Combinational Circuits

0 Canonical and Standard Forms

0 Minimization of Gates

*Design of Combinational Circuits

*Examples of Logic Combinational Circuits

0 Adders

0 Decoders

0 Multiplexer

0 Encoder

0 Programmable Logic Array

0 Read Only Memory ROM


Unit 4: Principles of Logic Circuits I

*Sequential Circuits: The Definition Flip Flops

0 Basic Flip-Flops

0 Excitation Tables

0 Master Slave Flip Flops

0 Edge Triggered Flip-flops

*Sequential Circuit Design

*Examples of Sequential Circuits

0 Registers

0 Counters - Asynchronous Counters 0 Synchronous Counters

0 RAM

*Design of a Sample Counter



BLOCK 2: Basic Computer Organisation

Unit 1: The Memory System

*The Memory Hierarchy

*RAM, ROM, DRAM, Flash Memory

Secondary Memory and Characteristics Hard Disk Drives

0 Optical Memories

0 CCDs, Bubble Memories

*RAID and its Levels

*The Concepts of High Speed Memories

0 Cache Memory

0 Cache Organisation

0 Memory Interleaving

0 Associative Memory

*Virtual Memory

*The Memory System of Micro-Computer

0 SIMM, DIMM, etc., Memory Chips

0 SDRAM, RDRAM, Cache RAM

Types of Memory


Unit 2: The Input/Output System

*Input / Output Devices or External or Peripheral Devices

The Input Output Interface

*The Device Controllers and its Structure

0 Device Controller

0 Structure of an Input /Output

Interface

*Device Drivers

*Input Output Techniques

0 Programmed Input /Output

0 Interrupt-Driven Input /Output

0 Interrupt-Processing

0 DMA (Direct Memory Access)

*Input Output Processors

*External Communication Interfaces


Unit 3: Secondary Storage Techniques

*Secondary Storage Systems

*Hard Drives

0 Characteristics: Drive Speed, Access

Time, Rotation Speed

0 Partitioning & Formatting: FAT, Inode





0 Drive Cache­

0 Hard Drive Interface: IDE, SCSI, BIDE, Ultra DMA & AT A/66

*Removable Drives

0 Floppy Drives

0 CD-ROM & DVD'-ROM

*Removable Storage Options

0 Zip, Jaz & Other Cartridge Drives

0 Recordable CDs & DVDs

0 CD-R vs CD-RW

0 Tape Backup

Unit 4: I/O Technology

*Keyboard

0 Keyboard Layout

0 Keyboard Touch

0 Keyboard Technology

*Mouse

*Video Cards

0 Resolution

0 Colour Depth

0 Video Memory

0 Refresh Rates

0 Graphic Accelerators and 3-D

Accelerators

0 Video Card Interfaces

*Monitors

0 Cathode Ray Tubes

0 Shadow Mask

0 Dot Pitch

0 Monitor Resolutions

0 DPI

0 Interlacing

0 Bandwidth

*Liquid Crystal Displays, (LCD)

*Digital Camera

*Sound Cards

*Printers

0 Classification of Printers

0 Print Resolutions

0 Print Speed

0 Print Quality

0 Colour Management

*Modems

*Scanners

0 Resolution

0 Dynamic Range/Colour Depth

0 Size and Speed

0 Scanning Tips

*Power Supply

SMPS (Switched Mode Power Supply)

BLOCK 3: The Central Processing Unit

Unit 1: Instruction Set Architecture

*Instruction Set Characteristics

*Instruction Set Design Considerations

0 Operand Data Types

0 Types of Instructions

0 Number of Addresses in an

Instruction

*Addressing Schemes

0 Immediate Addressing

0 Direct Addressing

0 Indirect Addressing

0 Register Addressing

0 Register Indirect Addressing

0 Indexed Addressing Scheme

0 Base Register Addressing

0 Relative Addressing Scheme

0 Stack Addressing

*Instruction Set and Format Design Issues

0 Instruction Length

0 Allocation of Bits Among Opcode

and Operand

0 Variable Length of Instructions

*Example of Instruction Format


Unit 2: Registers, Micro-Operations and Instruction Execution

*Basic CPU Structure

*Register Organization

0 Programmer Visible Registers

0 Status and Control Registers

*General Registers in a Processor

*Micro-operation Concepts

0 Register Transfer Micro-operations

0 Arithmetic Micro-operations

0 Logic Micro-operations

0 Shift Micro-operations

*Instruction Execution and Micro-operations

*Instruction Pipelining


Unit 3: ALU Organisation

*ALU Organisation

0 A Simple ALU Organization

0 A Sample ALU Design

0 Arithmetic Processors


Unit 4: The Control Unit

*The Control Unit

*The Hardwired Control

*Wilkes Control

*The Micro-Programmed Control

*The Micro-Instructions

0 Types of Micro-Instructions



0 Control Memory Organisation

0 Micro-Instruction Formats

*The Execution of Micro-Program


Unit 5: Reduced Instruction Set Computer Architecture

*Introduction to RISC

0 Importance of RISC Processors

0 Reasons for Increased Complexity

0 High Level Language Program

Characteristics

*RISC Architecture

*The Use of Large Register File

*Comments on RISC

*RISC Pipelining



Block 4: Assembly Language Programming

Unit 1: Microprocessor Architecture

*Microcomputer Architecture

*Structure of 8086 CPU

0 The Bus Interface Unit

0 Execution Unit (EU)

*Register Set of 8086

*Instruction Set of 8086

0 Data Transfer Instructions

0 Arithmetic Instructions

0 Bit Manipulation Instructions

0 Program Execution Transfer

Instructions

0 String Instructions

0 Processor Control Instructions

*Addressing Modes

0 Register Addressing Mode

0 Immediate Addressing Mode

0 Direct Addressing Mode

0 Indirect Addressing Mode


Unit 2: Introduction to Assembly Language Programming

*The Need and Use of the Assembly Language

*Assembly Program Execution

*An Assembly Program and its Components

0 The Program Annotation

0 Directives

*Input Output in Assembly Program

0 Interrupts

0 DOS Function Calls (Using INT 21H)

*The Types of Assembly Programs

0 COM Programs

0 EXE Programs

*How to Write Good Assembly Programs


Unit 3: Assembly Language Programming

(Part - I)

*Simple Assembly Programs

0 Data Transfer

0 Simple Arithmetic Application

0 Application Using Shift Operations

0 Larger of the Two Numbers

*Programming With Loops and Comparisons

0 Simple Program Loops

0 Find the Largest and the Smallest

Array Values

0 Character Coded Data

0 Code Conversion

*Programming for Arithmetic and String Operations

0 String Processing

0 Some More Arithmetic Problems


Unit 4: Assembly Language Programming

(Part - I)

*Use of Arrays in Assembly

*Modular Programming

0 The stack

0 FAR and NEAR Procedures

0 Parameter Passing in Procedures

0 External Procedures

*Interfacing Assembly Language Routines to

High Level Language

*Programs

0 Simple Interfacing

0 Interfacing Subroutines With

Parameter Passing

*Interrupts

*Device Drivers in Assembly

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